An empirical study on designer's perceptions of augmented reality within an architectural firm
Attitudinal, behavioural, and cultural impacts on e-business use in a project team: a case study
Emerging ICT trends in construction project teams: a Delphi survey
Heading into new virtual environments: what skills do design team members need?.
Integration of E-Learning 2.0 with Web 2.0
Using situated FBS ontology to explore designers' patterns of behavior in parametric environments
Virtual worlds as a constructivist learning platform: evaluations of 3D virtual worlds on design teaching and learning
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