A concurrent think aloud study of engagement and usability in a serious game
- Hookham, Geoffrey, Bewick, Bridgette, Kay-Lambkin, Frances, Nesbitt, Keith
- Altamimi, Reem, Skinner, Geoff, Nesbitt, Keith
A meta-analysis of data collection in serious games research
- Smith, Shamus P., Blackmore, Karen, Nesbitt, Keith
A position paper managing youth screen time versus physical activity: encouraging active living in a technological focussed generation
- Altamimi, Reem, Nesbitt, Keith, Skinner, Geoff
A systematic review of cybersickness
- Davis, Simon, Nesbitt, Keith, Nalivaiko, Eugene
A systematic review of empirical measures of workload capacity
- Thorpe, Alexander, Nesbitt, Keith, Eidels, Ami
A Systematic Review of the Definition and Measurement of Engagement in Serious Games
- Hookham, Geoffrey, Nesbitt, Keith
Adapting game interfaces to measure neck movements in a clinical physiotherapy application
- Nesbitt, Keith, Snodgrass, Suzanne J., Tilbrook, Mitchell
Assessing cross-modal interference in the detection response task
- Thorpe, Alexander, Innes, Reilly, Townsend, James, Heath, Rachel, Nesbitt, Keith, Eidels, Ami
Assessing Game Interface Workload and Usability: A Cognitive Science Perspective
- Thorpe, Alexander, Nesbitt, Keith, Eidels, Ami
Assessing the cognitive load associated with ambient displays
- Shelton, Ben, Nesbitt, Keith, Thorpe, Alexander, Eidels, Ami
Can competitive digital games support real-time music creation?
- Studley, Thomas, Drummond, Jon, Scott, Nathan, Nesbitt, Keith
Classifying coke using CT scans and landmark multidimensional scaling
- Nesbitt, Keith, Aziz, Fayeem, Mahoney, Merrick, Chalup, Stephan, Lamichhane, Bishnu P.
Comparing animation with video for teaching communication skills
- Croft, Hayley, Rasiah, Rohan, Cooper, Joyce, Nesbitt, Keith
Comparing the onset of cybersickness using the Oculus Rift and two virtual roller coasters
- Davis, Simon, Nesbitt, Keith, Nalivaiko, Eugene
Comparing usability and engagement between a serious game and a traditional online program
- Hookham, Geoffrey, Nesbitt, Keith, Kay-Lambkin, Frances
Correlating reaction time and nausea measures with traditional measures of cybersickness
- Nesbitt, Keith, Davis, Simon, Blackmore, Karen, Nalivaiko, Eugene
Design of a cognitive game: uncovering player strategies in the hot hand game
- Williams, Paul, Nesbitt, Keith, Eidels, Ami, Washburn, Mark, Cornforth, David
Designing for Stochastic Game-Based Composition with Max and Unity
- Studley, Thomas, Drummond, Jon, Scott, Nathan, Nesbitt, Keith
Are you sure you would like to clear your session, including search history and login status?