Programmable Lego Mindstorms robots are used as a challenge activity in competitions for schools, and in various capacities in university-level computing courses. We describe an assignment that we use in a third-year IT course, part of which is identical to one of the school-level challenge tasks. We explore the benefits of this assignment in our university course, and explain why it is legitimate to ‘challenge’ our final-year students with an exercise undertaken by children in primary school.
Relation
Twelfth Australasian Computing Education Conference (ACE 2010). Computing Education 2010: Proceedings of the 12th Australasian Computing Education Conference (ACE 2010) (Brisbane, Qld 18-22 January, 2010) p. 147-153